Featured in Indiecade 2018
Featured in USC's 2018 Game Expo
Roles: Animation, Game Design, Level Design
The Distance is a USC IMGD thesis project by Xian Lu. My roles on the project include Animation, Game Design, and Level Design. As an animator I created all the animations for the both the main characters using Adobe Flash/Animate and exporting to sprite sheets to be implemented into Unity. As a member of the game design team, I contributed solutions to unique design problems and facilitated play tests. As a member of the level design team, I provide interactive storyboards of level layouts and worked with the team to provide solutions to issues that arose while testing.
Game Trailer
Distance Animations
Level Designs
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