Roles: Game Design, UI Design, 3D Modeling, 2D Art
Kayin Glossa is a Recombinant Narrative interactive project that I worked on with Bonnie Harris-Lowe. Together we came up with the concept and used paper prototypes to test. I created the 3D models, UI, illustrations, and scripting for the project. Bonnie wrote the narrative, did the level design, and sound.
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